December 14th-17th 2012 :: Theme: You are the Villain
Was not really participating in this one, but sacrificed this nights sleep at the very end. Didn't spend an awful lot of time on it (can be seen on gfx and length of game).Initially I thought the concept was good, but it will remain to be seen ;)
Tools:
* Code / Framework: Haxe + NME + HaxePunk
* Gfx : Paint.NET + Inkscape
* Music / Sfx : FamiTracker
* Levels : Ogmo Map Editor
Instructions:
* Use Arrow Keys to move Hero
* The Villain (Nemesis) will move opposite
* The Villain should collect more gems than the Hero
* Move Hero and Villain together to end level
Downloads and Links
Ratings
#62 | Innovation | 3.72 |
#100 | Fun | 3.44 |
#103 | Theme | 3.80 |
#212 | Overall | 3.28 |
#298 | Mood | 2.91 |
#304 | Humor | 2.71 |
#381 | Audio | 2.38 |
#625 | Graphics | 2.20 |
#694 | Coolness | 48% |
Comments
Pretty cool, I like that when you lose the first time it acts like a gameplay tutorial.
I really like the idea - especiall ythe idea of the fight at the end.
Interesting approach on the classic "mirrored movement" found in some dungeon games like the Zelda series.
Nice idea, especially that you have to reunite villian and hero in the end and kind of prevent the hero from collecting gems.
The first lava level from the screen shot was really hard and took me a few minutes to beat. I also liked your jumping Tutorial boxes.
"You died, you fool!" XD
I like the idea of the game, and the fact that it doesn't lag like every other game I've rated. The only improvement I can suggest is changing the collision box of the sprites so that they don't die when one pixel of their head touches the lava. I'd like to see an updated version of this game!
Great little puzzle game! The first lava puzzle was tricky and I like that you couldn't just push the hero into the lava. I'd love to see an updated version with more levels.
Neat game! Pretty bugless, if a bit unforgiving regarding lava. The epic fight requirement for ending the level was a nice touch too. Well done!
It's like binary land, but different. Nice concept. It would have made more sense if you had to colect weapons or something that actually gives you an advantage in fighting the hero.
Fun idea and a few test levels to try it out in with explanation and sound! Not bad for a day's work.
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Very cool idea.