December 14th-17th 2012 :: Theme: You are the Villain

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Evil Wall

by Zaszx - 48 Hour Compo Entry

This is my first ludum dare entry, it may not be the best game in the world :) but it is something.
Controls with arrow keys or WASD, and space. Try to block the good guys' ways to help the bad guy catch them!

Downloads and Links




caranha says ...
Dec 17, 2012 @ 3:10pm

Although simple, I loved this game. I think this is a great first entry on LD. I got 25 points on my first play through.

I really like the idea you came up with. It is original and fun. Movement was really smooth, and the "wall-enemy" transition was nice. The game keeps score, which always improve the fun, and I liked that the good guy counter changed color.

Some suggestions:
* Sounds would make a world of difference in this game. Try to use the "bfxr" program, which is available online, to make sounds!

* You should leave a "play area" somewhere, so that the counter and the score do not block the view of your game.

* You should write in your journal/blog! Half the fun of ludum dare is sharing the development process with other people.

Thanks for the game, and I hope to see you again next LD!

Biped says ...
Dec 17, 2012 @ 7:22pm

A great first attempt. Welcome to the ranks.

yokcos700 says ...
Dec 17, 2012 @ 7:31pm

I love this game. Well done!
The movement was smooth and well made, and the concept is very original. Although, the AI did seem a bit dim at times.
Also, is the game meant to freeze when I reduce the Good Guy count to 0? Because I did that and it did.

Dec 17, 2012 @ 7:42pm

Nice start!

Zaszx says ...
Dec 17, 2012 @ 7:56pm

Thanks for your comments!

@yokcos700: Normally the game needed to create one more good guy at a random place when all good guys were dead, but I just realised that I forgot to add that to the code :P So yes, the game crashes when all good guys are dead.

Zanzlanz says ...
Dec 17, 2012 @ 7:58pm

I like the idea a lot, but I'm not sure I like the level design, exactly. I think it should have multiple levels, where perhaps you can easily beat one level, and continue up the ladder as you play.

Casino Jack says ...
Dec 17, 2012 @ 8:21pm

Really good first attempt - hope you'll join the next!
A nice concept, but it'd be cool if you had more control over the outcome - either reducing the number of paths or increasing the number of bad guys (different levels would be good).

WiseGAMER says ...
Dec 18, 2012 @ 1:45am

Simple Idea made me feel evil!

caranha says ...
Dec 18, 2012 @ 2:23am

WOW, I just wanted to add an extra comment. WiseGAMER is right, this simple game made me FEEL evil, by blocking the escape routes.

loren says ...
Dec 18, 2012 @ 9:40pm

Pretty cool, that was a neat mechanic. Very unique!

DST says ...
Dec 19, 2012 @ 9:24am

Very very nice first entry, I also did my first entry, and yours are by far much more fun to play.

gameXcore says ...
Dec 19, 2012 @ 10:51am

Good idea, some notes:
- I couldn't seem to get the bad guy to catch anyone, I would be herding them toward him then he would change direction.

- If I'm a ghost, why can't I walk through walls?

bigbadwofl says ...
Dec 19, 2012 @ 12:21pm

Nice concept and welcome to LD, we're happy to have you!

Dec 25, 2012 @ 4:30pm

Fun idea! Also good use of pathinding.

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