December 14th-17th 2012 :: Theme: You are the Villain

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Anta Gogen

by Vic - 48 Hour Compo Entry

In Anta Gogen you play a general that has run out of conventional weaponry.

As a last resort you use the only material your country has in vast supply. Toxic waste that turns human to zombie, and cows!

Basic controls are:
Left Mouse Click: Throw Bomb
Buttons on the left: Switch between bomb type
Retry button: At the bottom

I worked until the last minute on it, so I did not have time to test everything or add all the sounds I wanted. But I guess that is part of LD ;). If you do find a bug, or want to get in touch:

twitter: _Tangrin_


- Vic

Downloads and Links




Vic says ...
Dec 17, 2012 @ 2:28am

Leave a message with a link to your entry if you want me to review your game ;).

ChainedLupine says ...
Dec 17, 2012 @ 3:57am

Quite nice! Though it gets difficult rather fast. I enjoy chucking cows at my enemies, too. Just for fun's sake.

BTW, when people comment on your game, their name is a hyperlink straight to their own LD entry. No need to actually post links.

sanderman says ...
Dec 17, 2012 @ 9:32am

Cow tossing and zombies. What's not to like?

Great game. Interesting interaction between those two mechanics. :)

Skyshifter says ...
Dec 17, 2012 @ 9:32am

Great concept but at the 2nd level the game makes my pc buggy so couldnt finish the game.

raincole says ...
Dec 17, 2012 @ 9:49am

Very nice game. The viewpoint moves slowly; Is it intentional?

Gemberkoekje says ...
Dec 17, 2012 @ 9:49am

Quite nice indeed, pretty well executed 3D game, quite pretty, quite challenging.

- I'm a fan of a main menu. Just saying :P
- The gameplay is good, though it would've been nice to have an advanced warning that those guns shoot your zombies at a certain range.
- Perhaps showing health of zombies in some way would be nice.

I really don't have much to whine about this game, it's well executed. Very nice~!

feili says ...
Dec 17, 2012 @ 9:52am

Good game! A little polish and it would be good to go! Also I was itching my fingers on the arrows to move the camera... if you can add input for that it would be a lot more confortable to play. =)

madpew says ...
Dec 17, 2012 @ 10:02am

Good idea, loved the "bomb"-interaction on this one. Too bad you didn't have enough time for more sfx and music.

ParaPup says ...
Dec 17, 2012 @ 10:03am

I enjoyed this I found it hard but great job :)

drakfyre says ...
Dec 17, 2012 @ 10:03am

Love the look and animations! A lot of personality for your zombies and humans in very few polygons! :)

CMaster says ...
Dec 17, 2012 @ 10:04am

Great work. like a more tactical (or puzzlier at least), less grindy version of Infectionator. Loved it (although hated the scroll and lack of minimap)

Dec 17, 2012 @ 10:21am

Like the idea -- especially having to coral the zombies. Frustrating in practice, but with some refinement would work well. Zombie strategy FTW ;)

Vic says ...
Dec 17, 2012 @ 10:34am

Thanks for all the feedback! The game definitely could use some tweaks, but you know, 48 hours, only so much I could do ;).

Oh, and I did not know about infectionator, it looks fun! Going to give it a shot later today.

Dec 17, 2012 @ 8:10pm

Mighty impressive! Loe the idea and the low-fi graphics. The green splash is awesome :)

Scrolling is a bit fiddly though. On startup I auto-scrolled to the top of the level, wondering what was going on.

loren says ...
Dec 18, 2012 @ 6:06am

Really like the atmosphere and design. Pretty cool concept, nice job!

SaintHeiser says ...
Dec 18, 2012 @ 8:00am

There is something.
Not ba =) I like game mechanics and animation. But I can't understand how to beat second post.

CappaGames says ...
Dec 19, 2012 @ 6:10am

I like the game concept and its nice to see some 3d graphics.

pighead10 says ...
Dec 19, 2012 @ 9:44pm

Great to play. At first I didn't read the isntructions and was wondering why my cow bombs didn't have any effect.

ratking says ...
Dec 19, 2012 @ 10:25pm

Very nice entry, I had fun building my zombie army!
Only gripe for me are the controls, I prefer keyboard for camera movement, for more precision and less random movement.

wlad says ...
Dec 20, 2012 @ 11:48am

It was really fun playing it! Perhaps the third level was too large to play well with the slow scrolling. Writing some descriptive text on the floor is a quite efficient solution. But in the Win-version I missed the escape key behaviour, had to close the game it with ALT+F4.

drakfyre says ...
Dec 25, 2012 @ 11:19am

Would love it if you included your whole Unity project in the source, though that's not a stipulation for your entry obviously; I just like to see people's projects! :) (I share my own of course too)

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