December 14th-17th 2012 :: Theme: You are the Villain

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Witching Game

by kibertoad - Jam Entry

A sandbox game about a homicidal witch, terrorizing a small village. You will start plagues or get burnt at the stake. You will look at an awesome scarecrow that does nothing and steal goats for the amazing magic power.

Note: to steal a goat, cast "Steal" spell on it.

Note: to cast plague, select a person or animal as a target.

Native Windows build that doesn't require Java to be installed was added, it's a recommended version for windows users. Note that it includes some minor post-compo fixes (no new features). Native non-fixed compo version will be added shortly.

Downloads and Links




ilo says ...
Dec 19, 2012 @ 3:26am

Some nice ideas with the sandbox gameplay and variety of spells to cast, but there wasn't a lot of challenge - I wiped everything off the map - and it still said there were 64 villagers alive.

lonely2012 says ...
Dec 19, 2012 @ 5:22am

did you kill my goats? you monster.
it's all about goats and finding them in time. also, plague looks cool.

kibertoad says ...
Dec 19, 2012 @ 8:56am

Other ways of killing should work too. I'll look on non-plague kills not being counted for the post-compo release I'm working on.

kibertoad says ...
Dec 19, 2012 @ 10:16am

Doublechecked, there is no non-plague kill issue that I could find. Also it's weird that you see "64 villagers" and not "32 villagers", you must have grabbed early posted version, it was replaced 10 mins before the deadline with "32 villagers" one.

Please check if currently uploaded version works better for you (Windows JAR is compo version, Windows Native is post-compo with minor fixes and fixed art references (you can see that art was included in compo version but not used))

lonely2012 says ...
Dec 19, 2012 @ 5:09pm

why would anyone ever want to burn such a graceful creature as my goat? I know that plague wipes everything. In the end, everything dies. Doesn't mean you should torch something so beautiful to death just because it's there. just kill children instead.

jerrre says ...
Dec 24, 2012 @ 5:37pm

I get this error on OSX when startin from the terminal
0 [main] INFO transientlibs.preui.objects.general.Logs - Working directory: /Users/Jerre/Desktop/Witch
5 [main] INFO transientlibs.preui.objects.general.Logs - Open: data/init/config.dat
Exception in thread "main" java.lang.UnsatisfiedLinkError: no lwjgl in java.library.path

Encircle says ...
Dec 24, 2012 @ 6:06pm

Pretty fun and cool game, I really liked high production values for three days. And the voice acting was a nice touch. Pretty easy game though.

Gjarble says ...
Dec 24, 2012 @ 7:20pm

OSX user here, same error as jerrre.

Jiddo says ...
Dec 24, 2012 @ 11:38pm

Really cool idea and great narration. Cudos for the great crossplatform support as well! The download seems a bit big tho.

Graphics were really good and so was audio, even if it kept repeating the last page of the introduction a long time into the game for me.

Gameplay wasn't intuitive enough tho. I managed to find enough goats, but by then there was basically no people or animals left to use the plague on. It said something in the tip to use it at the water supply or something, so I ended up spending my remaining days trying to find a well or something, but I couldn't. :(

Also, movement costing time felt a bit odd in this type of game, especially with a map this big.

Out of curiosity, how did you make a native Windows build that didn't require a JRE? That could be an interesting alternative to the Launch4J that I used.

kibertoad says ...
Dec 25, 2012 @ 12:56am

Thanks, Jiddo!

Criticism is all valid, and yeah, plague tooltip could be more helpful - actually, you can only place it on people or animals.

We've used Excelsior to make native builds - till the end of the year it is being sold for a symbolic amount of cash:

Spelchan says ...
Dec 25, 2012 @ 3:40am

Fun enough that I kept playing until I won. I would have it go to the ending as soon as you clicked on the "learn plague spell" instead of making the player have to cast it on some unsuspecting peasant and then having to spend the rest of the day wandering around aimlessly.

eerongal says ...
Dec 25, 2012 @ 3:52am

The music in this game is totally rockin'.

OU GDA says ...
Dec 25, 2012 @ 5:54am

Interesting concept and loved the voice acting and story (Would have been helpful for it to continue onto the next text instead of just repeating itself). In would have also been nice to be able to revert back to the last night if you got caught instead of having to replay from the beginning (Although understandable since it's a jam game that that would take too much time). A bit more interaction between NPCs would have also been fun. Like if I cast rabies on a cow, they might infect others (This might have been in, but didn't notice anything).

Jiddo says ...
Dec 25, 2012 @ 11:33am

Thanks a lot for the link to Excelsior JET. It looks very interesting. I just got myself a license. Gonna try it out! :)

PaulSB says ...
Dec 25, 2012 @ 10:24pm

Hmm, seems I got caught very suddenly, didn't really see it coming. Some nice effort has gone into this with art and the extensive voiced intro, and it felt menacing creeping up on the village and picking out nasty spells.

Neonlare says ...
Dec 27, 2012 @ 5:38pm

Bit on the easy side, but really enjoyed the audio and theme of this one! Felt quite unique.

Pierrec says ...
Dec 29, 2012 @ 1:58pm

Superb Intro!

I had trouble to understand the game at first, and the fact that I had to launch the game again after I lost wasn't really helpful. But I eventually got it and had some good fun. It is not very difficult, you just have to be careful, it lacks a bit of strategy to become really fun, but it's already a pretty impressive Ld entry!

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