December 14th-17th 2012 :: Theme: You are the Villain

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Goat Hate Jug Band

by jerrre - 48 Hour Compo Entry

java required
Some notes:

Obviously I have included a goat.
Sound is very important is this game, so don't play it without.
I already knew upfront I would only have one day, and this is my first Ludum Dare, but I am actually very satisfied with what I produced and very excited to find out how other people like it.


Goat Hate Jug Band

Every night on Nedreck Farm three farmers come together. Billy (washboard), Bobby (banjo) and Buck (jug) play the best Jug Band music in the whole area. Every living creature enjoys a good Jug Band, except for one. You are Goat. Goat Hate Jug Band. So every time the sun sets on Nedreck Farm Goat shows op with only one goal: to get Billy, Bobby and Buck to stop before it's dark so he can get rest.

Before Goat can bleat he needs air. Breathe by holding SPACE. But don't breathe in for too long or Goat will choke. The more breath the more disturbing the sound. Bleating is only disturbing on the beginning of a bar.

Downloads and Links




oakbox says ...
Dec 16, 2012 @ 1:46am

Kind of works in Linux, though think it might be a little buggy. You cant quite it at end game either, had to kill java off.

Funny idea, but not sure if I was playing it right, or if it was just buggy on Linux.

Bemmu says ...
Dec 17, 2012 @ 8:22am

Somehow psychedelic and a game experience I definitely never expected to have.

jerrre says ...
Dec 17, 2012 @ 12:29pm

@oakbox, thanks for testing, quiting should be possible so it might run buggy on linux, do you have an other machine you can test it on to see if it is different there?

haha i will take that as a compliment!

Atomic says ...
Dec 17, 2012 @ 2:08pm

I like the concept and love the graphics but in the end the music annoys as much as it annoys the goat :( Couldn't finish it.

Dadeyemi says ...
Dec 17, 2012 @ 3:16pm

really nice concept

ignlg says ...
Dec 17, 2012 @ 3:24pm

I like the concept and the goat! Lvl 3 here :)

robashton says ...
Dec 17, 2012 @ 3:38pm

Surreal, certainly one of the more odd ones I've tried so far today

sanderman says ...
Dec 17, 2012 @ 3:40pm

Love the concept, but I think the implementation can be a bit improved.

For me it was very hard to guesstimate the best time to start holding my breath for a full bar, so the game degraded in just choking continually and only releasing on a bar.

Of course, it may also be Working as Designed... :p

jerrre says ...
Dec 17, 2012 @ 5:20pm

Thanks All!


I will not spoil all, but if you follow the rhythm of the music you may find the best start time easier

CMaster says ...
Dec 17, 2012 @ 5:52pm


tumoxep says ...
Dec 17, 2012 @ 5:52pm

Nice and very funny idea.

Dec 17, 2012 @ 6:09pm

I got to L4 by just pressing space randomly. I loved how the lights and sun worked as timer. I don't see how a bleating goat could be a villain.
Still I found this game pretty humorous to play.

Gravity Games says ...
Dec 17, 2012 @ 6:29pm

All right, this game was kinda weird, but not in a bad way. Its a nice idea I guess, but I don't like how the bar works. It took me until level 2 to realize that you can only make noise when the outside of the Breath-o-meter is green. Also, the goat doesn't really seem like a villain to me, but that might just be me. The graphics, music, and sounds go together really well, and add to the strange, trippy, early 90's Nickelodeon feel I get from this. Its really amusing, but unfortunately it wears of quickly, due to the game being repetitive. All in all, its a pretty okay game, it just doesn't really fit the theme well (even the sub-theme seems a bit forced...). If you were to continue this, you'd probably need to add more substance to it, because as of now, it feels like a Wario-Ware micro-game at best, and a cruddy flash game at worst.

Geoege says ...
Dec 17, 2012 @ 6:45pm

Didn't expected it but laught really hard by playing your game. Great fun !

jujule says ...
Dec 17, 2012 @ 7:20pm

It was quite fun, I love the humor and the overall atmosphere but it is too repetitive for my own taste.
Congratulations for producing something playable in one day for your first LD, though.

FrozenCow says ...
Dec 17, 2012 @ 7:29pm

Works fine here (on Linux). Funny concept and it indeed gets annoying after a while (lvl3) :D. Good job ;)

Beerman says ...
Dec 17, 2012 @ 9:45pm

Amusing. I'm not sure the goat is much of a villain though, that band deserve to be interrupted!

aare says ...
Dec 18, 2012 @ 1:07am

I like the way this game test reflex.

SonnyBone says ...
Dec 18, 2012 @ 9:09am

This is hilarious. Does it just go on forever? I got to the point where you have to be completely perfect every single time or you lose, so I'm guessing that's either the last level or it just ramps up in difficulty into infinity. Nice timing, too. Games like this with questionable timing are never fun, but you nailed it.

Dec 18, 2012 @ 9:15am

Woooh! I played it all the way to the end :D That was fun!

Cat Burton says ...
Dec 18, 2012 @ 11:10am

Yay goat! :)

amidos2006 says ...
Dec 18, 2012 @ 11:42am

LooooL :D that's hilarious I like it :)

bach says ...
Dec 18, 2012 @ 6:53pm

Funny little entry. I enjoyed it! Gameplay is very basic, but the humour makes up for it.

moomoo112 says ...
Dec 18, 2012 @ 8:17pm

rather odd, controls were a bit confusing at the start
without reading the instructions I thought the goat was blacking out from the music instead of nightfall

zenmumbler says ...
Dec 18, 2012 @ 11:28pm

Ridiculously funny. Somehow the higher pitch and speed of round 2 made me laugh. A "this is never going to end" feeling. Very good.

Tate says ...
Dec 19, 2012 @ 6:58pm

Hilarious, neat concept, and very original. Nice job

goerp says ...
Dec 24, 2012 @ 3:44pm

Haha funny!
The music gets more frantic every level which I like. The goat looks seriously peeved.
There was some graphical corruption (a blinking yellow rectangle in the center). Somehow a lot of Java programs dont work properly with me (Java 6 up to date on a wondows XP32 bits).
I enjoyed this.

SimianLogic says ...
Dec 24, 2012 @ 6:24pm

Love the sound effects and the music. I wish there was more consistent feedback--it seems like the "goal" of the breath changes every breath but, but it's pretty hard to time.

Mista Koo says ...
Dec 25, 2012 @ 10:27am

I couldn't understand how to play even after reading your comments.

Infin8 says ...
Dec 28, 2012 @ 8:35am

Nice concept. The instrcutions are kinda vague though, i just worked on using the bar turning green as a yardstick and managed to get to lvl 3. When it gets too dark, its almost unplayable though, since you cant seen any UI at all.

madpew says ...
Jan 1, 2013 @ 6:52pm

Wow I really didn't expect that. Made it to level 8. Needs another twist to make it more interesting. loved the voice-acting :D

garygreen says ...
Jan 2, 2013 @ 10:35pm

That was daft, but good fun. Nice idea. :-)

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